Sabtu, 05 Mei 2018
A new era of game environment: The Abyss
Website: https://www.theabyss.com/en
Video games have been a long journey of development from the age of the plastic box to the digital space. The video game industry has seen the phase of the black and white Tetris to the virtual reality phase in today. In just three decades the video game industry is not only challenging the other entertainment sector but also leading them now. Straight from your personal computer to your video game console, from your phone to your tablet, you'll see interactive and definitive video games in all forms. Even with the obvious high demand the video game industry has faced problems in reaching the right audience and distributing their products efficiently.
The big problem: Being a creative niche and that too with a high demand in an industry that might think creating content might be the biggest problem in the video game industry. In fact, the real problem is distribution. Many independent game developers and midsize companies and big companies come with the best products and games. Independent developers even with great ideas, sometimes, get a restricted side to get funding and distribution. Big companies face the problem of getting the right audience and the price for their products as well.
Market: Exceeds the income level with whooping $ 100 billion by 2017, the market size of $ 104.6 billion on today's date. A 12% jump this year is expected that by 2020 the gaming industry will easily gain a 60-80% increase and will reach as high as $ 168.8 billion in revenue. The new wave of game distribution comes with the advent of digital space. With many games being present on various platforms, they have gained better exposure in the market. For eg The Witcher 3, presented on both STEAM and GOG platforms. The market has even seen the right distribution spike with the digital age.
Next generation platform: With so many developers and big industries, there's still a need for better platforms that can ensure the best security and results. This is only possible through blockchain technology, The Abyss is just that. A platform where gamers can earn from their games and even developers reduce their marketing costs through referral programs, this is the ultimate solution for efficient distribution of video games. With a low entry fee, the platform even offers its token for more profit and opportunities to reduce marketing costs as payment is received in both currencies. With the correct database the developers are even sure to gain access to the right audience. In addition, players benefit from finding multiple games on a single platform.
Attempts behind: The Abyss is designed and developed by Destiny.Games who is a leading Russian video game developer and publisher. With expertise in launching projects and team operations including several experienced personnel such as Konstantin (Sephiroth) Bokyo-Romanovsky who is the founder and has over 17 years experience. President, Vladimir Kurochkin has more than 12 years of experience behind him also in the gaming industry.
For more information visit:
Website: https://www.theabyss.com/en
Telegram: https://t.me/theabyss
Twitter: https://twitter.com/theabyss
AUTHOR: Gibsoun
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